Chris Humphreys wrote:Ok, I've had a look through your shots. There's a number of things you need to look at, probably try and best explain using some examples of my own shots of a similar environment:
These are wide context shots, even when you're shooting furniture you need to set it in context. Get high and shoot down and wide. I used a tilt and shift lens for these, but assuming you don't have one you will need to corrent verticals in post. See how the whole image appears crisp and sharp white? In reality it had a mix of colours coming from the articificial lighting and natural light coming in the windows. A simple white balance shift for the artificial lighting made the light coming in from the windows too cold, conversly setting the white balance for the natural light made the artificial lighting too warm. To balance these I processed both and blended carefully in photoshop using layer masks. Not a quick process.
The next set are slightly tighter than the wide context shots but not too close up. Again white balance is critical and often involved dealing with both natural and artifical light. I've used different formats for the shots to give variety to the end user. Pay close attention to the histogram, bright whites should be way towward the right, much more than you'd think.
Finally here are some details. Look for interesting compositions, and use colour, light and depth of field carefully. Your details are lacking vavavoom! crank up the curves and go for real punchy shots.
Hope this helps a little.
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